https://bugs.winehq.org/show_bug.cgi?id=33914
--- Comment #8 from Andrew Eikum aeikum@codeweavers.com --- Created attachment 51257 --> https://bugs.winehq.org/attachment.cgi?id=51257 dsound: Stricter validation for formats in secondary buffers
(In reply to Bruno Jesus from comment #7)
Andrew, since you are cc'ing yourself to some audio related bugs I hope you don't mind being cc'ed here. Please see my comment above.
No, I definitely like being CCed on sound bugs. Please always feel free to add me.
Either the game or another part of Wine (quartz?) is passing an invalid format to dsound, and dsound crashes trying to handle it. This patch fixes the dsound crash, though there may be a bug in quartz, depending on where that invalid format is coming from.