https://bugs.winehq.org/show_bug.cgi?id=40953
Bug ID: 40953 Summary: Necropolis crashes at start when forced to run in DirectX 9 mode Product: Wine Version: 1.9.14 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 55090 --> https://bugs.winehq.org/attachment.cgi?id=55090 Terminal output Wine 1.9.14
My graphics hardware and drivers:
Nvidia GTX 970 using the proprietary 367.27 drivers.
I have tried several things to try and get this game to run in DX9 mode:
I have made a clean 32-bit prefix as well as a 64-bit prefix and tried various Windows versions (XP, 7)
I made another prefix and tried all kinds of DirectX 9-related winetricks (directx9, d3dx9...)
Basically, the game gets to a loading screen, there is music playing for a bit and then just a crash to desktop.
The only override I am using would be the d3d11.dll set to "Disabled" Wine's configuration utility so as to prevent the game from defaulting into Direct X 11 mode.
The reason I am trying to run this game in DX9 mode is because in its files it has both d3d9.dll and d3d11.dll.
I have attached the terminal output from the clean prefix in the hope that it will help. Please feel free to request more info or tests to take so that this problem can be solved.