http://bugs.winehq.org/show_bug.cgi?id=26601
Summary: The Void: audio stutters badly (when using ALSA full hardware acceleration) Product: Wine Version: 1.3.16 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33866) --> (http://bugs.winehq.org/attachment.cgi?id=33866) console log
The Void is an adventure game, developed by Ice-Pick Lodge (Russian title: Turgor).
Both music and speech (voices) are stuttering/skipping heavily in the game on my system. Cutscenes are not affected (they're playing audio correctly).
The problem can be observed right away in the main menu: the background music is skipping so frequently that only every other second of the music can be heard. The same happens during dialogues in the game: in a spoken sentence only every other word can be heard, the rest is skipped (it's very annoying, I must say).
Workaround: using ALSA with emulation mode (music/voices are playing correctly).
No such problem when using OSS.
Fedora 14 I'm using ALSA for audio playback in Wine (Pulseaudio is not installed). Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)