http://bugs.winehq.org/show_bug.cgi?id=13261
--- Comment #2 from Ben Cook2 sourtooth@gmail.com 2008-05-16 16:47:04 --- (In reply to comment #0)
Created an attachment (id=13104)
--> (http://bugs.winehq.org/attachment.cgi?id=13104) [details]
0.9.61 Crash Log
When Starting New Game: Gets Past Selecting Civilization, Loading, Displays Initial View Then Crashes As Soon As 1st Dialog Box Is Closed. Also Affects: Quickplay, Load Game & Load Scenario. This Makes The Game Useless.
Running Mandriva 2008.1, Tested Both With 0.9.61 & 1.0-rc1
0.9.61 Doesn't Call wine_glflush() ( It Crashes In winex11 ) 1.0-rc1 Does Call wine_glflush()
Attaching Logs From 0.9.61 & 1.0-rc1 I Believe The Context Isn't Being Set. This Would Be Why Dan Kegel Can Run It. He Has NVidia I Have Intel. The Drivers Must Have Different Policies On How To Handle It. Whatever Way It Is, Wine Must Set The Context Properly, This Means Other OpenGL Games Must Be Affected As Well.
Sorry, Wrong Person. It's Roger Koot Not Dan Kegel. ( Reading Too Much AppDB... )