http://bugs.winehq.org/show_bug.cgi?id=29301
--- Comment #1 from Henri Verbeet hverbeet@gmail.com 2011-12-13 15:23:48 CST --- (In reply to comment #0)
fixme:d3d_surface:wined3d_surface_blt Blit clipping not implemented. ...
The last fixme is repeated over and over again, filling up the logfile until I quit the game. That line is not present when the game is running @800x600.
10d2a9375ddfac47de8957c7d126a28d82f15701 should have made that fixme go away, although that's no guarantee that it renders correctly now. If it doesn't, is there a demo for this?