https://bugs.winehq.org/show_bug.cgi?id=43362
Johannes Brandstätter jbrandst@2ds.eu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jbrandst@2ds.eu
--- Comment #2 from Johannes Brandstätter jbrandst@2ds.eu --- I was able to start downloading Quake Champions using the Bethesda.Net Launcher.
The launcher creates temporary ".tmp" files which I guess are newer versions. I think it tries something like:
FILE.dch -> FILE.dch.alt (fails) FILE.dch.tmp -> FILE.dch (fails, because old file still exists)
It appears there is some sort of permission issue.
I worked around this by just manually renaming those files for which a ".tmp" version existed and added the suffix ".alt" to the new name. There is no wininet or winsocks problem so far.
It's the same issue if you want to run the launcher after an update, it just can't move files around it seems.
See the steps outlined by canadian bluebeer on the AppDB page of the launcher: https://appdb.winehq.org/objectManager.php?sClass=version&iId=35356