http://bugs.winehq.org/show_bug.cgi?id=22155
--- Comment #9 from Johannes E. Krause krause@informatik.uni-halle.de 2010-03-26 22:58:16 --- something must have gone wrong in the bisection, i did it again, and this time it ends in: 31d51fb1754d02514e28f2b8db6fbe8206834f6d is first bad commit commit 31d51fb1754d02514e28f2b8db6fbe8206834f6d Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Feb 3 11:02:21 2010 +0100
wined3d: Preload textures before applying states.
:040000 040000 b01ddbd1d9d8ea88e14b8c3a3c5d0f174f981303 32f05c5de032305671a0b5e36a31409f71cf3edd M dlls
reverting that actually seems to fix the crashes.
the graphics glitches i mentioned seem to be introduced earlier, though.