https://bugs.winehq.org/show_bug.cgi?id=41745
Adam Bolte abolte@systemsaviour.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte@systemsaviour.com
--- Comment #2 from Adam Bolte abolte@systemsaviour.com --- All text in KF2 is now rendered correctly. Previously the text of many menu options were not visible, but I am unable to reproduce that now.
For reference, tested using Wine 2.6 using a Fury X, Mesa 17.0.1 and the HCU/Software/Wine/Direct3D/MaxVersionGL REG_DWORD 0x00040005 (242149) registry key set (as indicated over at https://www.winehq.org/wwn/404#Direct3D%2011%20development). The game was launched using the -dx10 game launch option.
I tried setting the graphics options to Low, Medium, High and Ultra, and each of these rendered all in-game text fine. I even tried playing the game at Low and Ultra details, and completed a Normal length solo survival match on each. I briefly saw slight graphical corruption on one of the enemies at one point - everything else ran flawlessly. Frame rate was a little low for my liking, but quite playable. The Steam overlay wouldn't show for some reason so am not sure what FPS I was getting, but it felt around 25-30 at Ultra detail (at 2560x1440).
Without the -dx10 option, in game graphics are very corrupted making the game unplayable, but even then the menus and menu text is all rendered correctly. I believe this bug has been fixed and can be closed.