https://bugs.winehq.org/show_bug.cgi?id=51146
Brendan Shanks bshanks@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bshanks@codeweavers.com
--- Comment #3 from Brendan Shanks bshanks@codeweavers.com --- On every launch, Steam now randomly picks whether to use UDP or WebSockets to connect to the servers, and WebSockets don't work under Wine for some reason.
I'm looking into why, but currently you can workaround the problem by passing '-udpforce' as a command-line arg to Steam.