https://bugs.winehq.org/show_bug.cgi?id=56591
--- Comment #5 from Ivo Ivanov logos128@gmail.com --- (In reply to Ken Sharp from comment #3)
Please provide the full console output log.
I have provided a log that includes the d3d and loaddll debug channels as described in the first post. By default the debug log only includes various fixme and warn messages, that in my opinion aren't important in this context. The log is already quite big ~289MB.
Does it work if you don't use Vulkan?
I will test the opengl renderer as well. Although it should probably work, since the regression commit only seems to change vk related code.