http://bugs.winehq.org/show_bug.cgi?id=25774
--- Comment #1 from Rico kgbricola@web.de 2011-09-19 03:53:21 CDT --- Created an attachment (id=36459) --> (http://bugs.winehq.org/attachment.cgi?id=36459) crysis water (shader=high)
Is this still an issue?
The water seems to look fine with shaders = high. There seems to be some flickering with shaders = low or medium ( see bug 10206 ), but I think this is not specific to the water. Could you please attach a screen shot with the flickering water?