http://bugs.winehq.org/show_bug.cgi?id=31113
--- Comment #14 from Evan Goers megatog615@gmail.com 2012-07-17 13:05:59 CDT --- (In reply to comment #13)
Same problem. Worked okay while I had my game running today, then I rebooted. Updated to 1.5.8 in the mean time and all subsequent attempts have crashed after hitting "Start Game". Running Fedora 17 with Wine 1.5.8 32bit.
Crashed right after this on console:
fixme:heap:HeapSetInformation 0x21451000 0 0xaa3af9c 4 err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
I don't think this is the same bug.