http://bugs.winehq.org/show_bug.cgi?id=24985
Summary: Mass effect 2 demo: intro video too dark on nvidia 300 cards Product: Wine Version: 1.3.5 Platform: x86 URL: http://masseffect.bioware.com/ OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
It may only affect 300 series cards. On a gt 330, in the intro video, the scene that has the 'Illusive man' saying "and it's up to us to stop them" is way too dark, to the point that his face can't be seen. On a machine with a 480, it looks okay.
On windows with a 330, works fine.
Terminal shows: fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:imm:ImmReleaseContext (0x70066, 0x130938): stub fixme:win:EnumDisplayDevicesW ((null),0,0x18fdcf4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc28,0x00000000), stub! err:d3d:context_create Failed to retrieve a device context. err:d3d:swapchain_create_context_for_thread Failed to create a new context for the swapchain