http://bugs.winehq.org/show_bug.cgi?id=18533
Summary: Crysis crashes with ORM=pbuffer Product: Wine Version: unspecified Platform: Other URL: http://www.crysisdemo.com/ OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: kgbricola@web.de
Created an attachment (id=21190) --> (http://bugs.winehq.org/attachment.cgi?id=21190) +d3d log
Crysis crashes on the loading screen when pbuffer is enabled. This is a regression.
Command to start crysis: wine Crysis.exe -DEVMODE +map island +exec benchmark_gpu
Regression test result: 1f4e7b27ed73214a764e33b9bf2df193b17d57ed is first bad commit commit 1f4e7b27ed73214a764e33b9bf2df193b17d57ed Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Mar 23 08:30:15 2009 +0100
wined3d: Set the currently active context to NULL when it's destroyed.
This should make us crash when trying to use the "currently active" context after it has been destroyed, rather than messing around with freed memory.
:040000 040000 80cf24efbe1ba13fc3383aebc5820c8c65c8e981 5ffaabb0303e086a1f88c2eb182d7c785468ae2a M dlls