http://bugs.winehq.org/show_bug.cgi?id=17628
Summary: ddraw:visual test failing in a virtual desktop Product: Wine Version: 1.1.16 Platform: PC-x86-64 URL: http://test.winehq.org/data/3db77ce50b9dfa811966afe15604 ce2ee3e20c8e/wine_ae-ub904-virtdesktop/ddraw:visual.html OS/Version: Linux Status: NEW Keywords: download, source Severity: minor Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
austin@midna:~/wine-git/dlls/ddraw/tests$ make testclean ; make visual.ok rm -f d3d.ok ddrawmodes.ok dsurface.ok overlay.ok refcount.ok visual.ok ../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so visual.c && touch visual.ok fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32f60c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 Segmentation fault (core dumped) make: *** [visual.ok] Error 139