http://bugs.winehq.org/show_bug.cgi?id=18762
--- Comment #10 from Jon Rosen holy.smoking.floorboards.batman@gmail.com 2009-06-08 00:40:08 --- James,
I just tried the demo myself and that actually works fine. (Well, it works, albeit particularly slowly for me) In the demo I also get:
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement blit from a swapchain to the active render target fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software blit
I'm guessing this is a 'demo implementation' thing as Henri pointed out, though. While the demo does install directx, I do not see any directx files in the demo subfolders and I don't experience any changes in the gameplay of the regular game itself, so it must be a difference with the demo's exe.