https://bugs.winehq.org/show_bug.cgi?id=30984
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #48 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
Also affects Lord of the Rings Online and Dungeons & Dragons Online.
fr_BE (french belgian) keyboard keys "é2@", "§6^", "è7", "ç9{" and "à0}" are recognized and working while in-game and correctly saved in the keybinding configuration file, but on subsequent application startup, the loading of the keybindings fails because Wine doesn't return proper keynames for those keys, so the application disables those keybindings, and the user has to rebind those keys to use them.
The staged patchset, applied alone on upstream wine, works around the issue. The key don't even need to be rebound because they are already correctly stored. Simply upgrading wine to the staged patchset is enough to validate the existing stored keybindings and the game can use them right from the start.
Regards.