https://bugs.winehq.org/show_bug.cgi?id=34106
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |vkd3d Summary|Bioshock 1.0 demo needs |Bioshock 1.0 demo crashes |native d3dcompiler_43 |after intro videos due to |(purist) |HLSL compilation failure Component|d3d-util |hlsl
--- Comment #10 from Gijs Vermeulen gijsvrm@gmail.com --- Still crashes with wine-8.0rc2. By default, it loads native d3dx9_33, d3dx10_33 and d3dcompiler_33. I set those to builtin together with d3dcompiler_43 and 47, then I could reproduce.
vkd3d:fixme:write_sm4_block Unhandled instruction type HLSL_IR_JUMP. 01b4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 01b4:err:d3dcompiler:D3DCompile2 Shader log: 01b4:err:d3dcompiler:D3DCompile2 <anonymous>:178:53: E5005: Function "exp" is not defined. 01b4:err:d3dcompiler:D3DCompile2 01b4:warn:d3dcompiler:hresult_from_vkd3d_result Invalid shader bytecode.