http://bugs.winehq.org/show_bug.cgi?id=32596
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download Status|UNCONFIRMED |NEW URL| |http://store.steampowered.c | |om/app/91100/ Component|-unknown |directx-d3d Version|unspecified |1.5.20 Summary|Skydrift background |Trees not rendered |glitches |correctly in Skydrift Ever confirmed|0 |1
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Still an issue in Wine 1.7.24
The problem is present both with nouveau and the Nvidia binary drivers (340.24) Reducing graphical details in the game to the minimum, disabling GLSL/multisampling or installing native d3dx9*/d3dcompiler_43.dll don't help either.
The only d3d related lines in the terminal:
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
Demo version is available on Steam, link added to URL.
Fedora 20 Nvidia binary drivers 340.24