https://bugs.winehq.org/show_bug.cgi?id=40369
Bug ID: 40369 Summary: Certain images in Imperium Galactica 2 spin way too fast Product: Wine-staging Version: 1.9.3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: chris@maytownsend.co.uk CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
So after a previous bug was fixed on this game - https://bugs.winehq.org/show_bug.cgi?id=30269 - I believe, the issue is now that we have a few items that spin in the game (just cosmetic UI stuff).
In the loading screen we have spinning asteroids, during the game we have icons like planets and ships in the bottom left corner.
They spin _really_ fast now.
You get an error -
err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup, returning D3DTBLEND_MODULATE - likely erroneous.
That could be related. I'd be happy to provide any debug log requested. Although I just checked, the demo includes the same problem for the menu screen asteroids.