https://bugs.winehq.org/show_bug.cgi?id=53559
--- Comment #4 from Nikolay Sivov bunglehead@gmail.com --- (In reply to Josesk Volpe from comment #2)
Created attachment 72924 [details] +mfplat log
Attaching
I think I've seen it before. I think what happens is that some failure makes the game recreate media source over and over again. That can potentially create too many threads, run out of rtworkq user queues limit, or maybe leak memory too.