http://bugs.winehq.org/show_bug.cgi?id=25919
Summary: Heroes of Newerth: annoying static on initialization when using mmdevapi Product: Wine Version: 1.3.12 Platform: x86-64 URL: http://dl.heroesofnewerth.com/HoNClient-2.0.9.exe OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: mmdevapi AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com CC: m.b.lankhorst@gmail.com
Note: this machine has pulse, I'll try on my gentoo box when I get a chance...
Anywho, download the client and start it. If mmdevapi is enabled, the game will use it, and when the game first starts, you'll get a loud screeching noise. If you disable mmdevapi and let the game use dsound, it sounds fine.
+mmdevapi,+winmm,+tid attached.
The strange thing is that it seems to not occur with native msvcr80, only builtin msvcr80 with the patch from bug 25538. If I set msvcr80 to native, it seems to work fine.
You can reproduce this without an account, just download the latest client and run it :-).