https://bugs.winehq.org/show_bug.cgi?id=38166
--- Comment #12 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Stanislav Blinov from comment #10)
Sorry for the duplicate, the "on some maps" part threw me off. I don't think the type of map matters at all, for me it happens on any map, after a certain camera motion, also (rarely) in campaign cinematics. Forgot to mention driver version in that duplicate report - it's 352.21.
Is there anything I could do to provide more specific info? I tried making a trace (+d3d,+opengl), but the tracing itself lowers the FPS significantly, so it's hard to determine if the actual problem occurs or not.
I'm not a developer hence I can't give the answer to your question. However, I suggest you trying out the game with the open source nouveau driver to see if the problem is present with that. I also have the reported issue when using Nvidia binary driver 340.76, but the problem doesn't occur with nouveau.