http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #25 from Eric Scouten auronold@gmail.com --- (In reply to comment #24)
Hello Eric,
you didn't mention that you use the GOG.com version of DK II...
There is a rather large thread at GOG.com forums regarding various stability issues of the game with Windows (not only DX/gfx related).
www.gog.com/forum/dungeon_keeper_series/dungeon_keeper_2_stability_issues/
So I wonder if some issues can be attributed to the original crappy/buggy game code and Wine is not to blame here. There are many complaints about the overall 'quality' of this game even with the non-GOG (original) version up to patch v1.7
GOG doesn't have access the source code/game engine. It gets the game with the DRM already removed from the publisher and repackages/wraps it again. In this case it's SafeDisc 1.x that was removed although Wine supports it with "Windows 2000" mode (limitation of original SafeDisc drivers).
You might try to play/test this game with real Windows (XP/7) and check if exhibits the same issues which would make this bug invalid.
Regards
I was actually using an image I created years ago when I installed it so it's the 'original'. The whole bug is seemingly random but I plan on seeing if clicking the objective button is the sole cause or at least a Trigger of sorts.
The whole game works fine, with exception to the objective button being suspiciously at fault, its just like a race against the crash so to speak.
I may in time go through with seeing how it differs with actual Windows ( I have Win 7) whenever my desktop gets a new motherboard. Til then I'm sort of stuck with Wine :/