https://bugs.winehq.org/show_bug.cgi?id=42592
--- Comment #36 from Shmerl shtetldik@gmail.com --- (In reply to Christian from comment #33)
Enabling d3d_perf debug option shows issues with buffer uploads/transfer to mem etc.
Sounds like a driver bug to me. That's the benefit of using Mesa - you can actually check what's going on. With Nvidia blob - tough luck.