https://bugs.winehq.org/show_bug.cgi?id=32007
--- Comment #8 from Sergey Isakov isakov-sl@bk.ru --- Crash ~~~ Backtrace: =>0 0x40211e7b wined3d_rendertarget_view_create+0x13b() in wined3d (0x0033f828) 1 0x400b5ff6 d3d_rendertarget_view_create+0x425() in d3d11 (0x0033f898) 2 0x4009eb13 d3d10_device_CreateRenderTargetView+0xa2() in d3d11 (0x0033f8e4) 3 0x00461894 in whiteoutd3d10 (+0x61893) (0x00facd28) 0x40211e7b wined3d_rendertarget_view_create+0x13b in wined3d: movl 0x44(%eax),%ecx Modules: Module Address Debug info Name (256 modules) PE 340000- 3ad000 Deferred d3dx10_33 PE 400000- 703000 Export whiteoutd3d10 PE 10000000-10143000 Deferred fmodex PE 3c001000-3c1b6000 Deferred libwine.1.0.dylib ~~~ and log ~~~~ fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion fixme:d3d11:d3d10_device_RSSetViewports Multiple viewports not implemented. fixme:d3d11:d3d10_device_RSSetScissorRects Multiple scissor rects not implemented. fixme:d3d:wined3d_buffer_create Ignoring access flags (pool) fixme:d3d:wined3d_buffer_create Ignoring access flags (pool) fixme:d3d:wined3d_buffer_create Ignoring access flags (pool) fixme:d3d:wined3d_buffer_create Ignoring access flags (pool) fixme:d3d11:d3d_texture2d_init Array textures not implemented. wine: Unhandled page fault on read access to 0x00000044 at address 0x40211e7b (thread 003b), starting debugger... ~~~~