http://bugs.winehq.org/show_bug.cgi?id=33362
Claudio sick_soul@yahoo.it changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sick_soul@yahoo.it
--- Comment #11 from Claudio sick_soul@yahoo.it ---
I see this as well, with Nvidia Geforce GT 650M, wine-1.7.12-141-gaa22a3c.
At the beginning of the Ostagar Tower Scenario, there are explosions on the fortress' walls which scatter debris around. The texture on the debris is often replaced by black boxes.
StrictDrawOrdering = enabled,
all the rest at default settings.