https://bugs.winehq.org/show_bug.cgi?id=40909
--- Comment #4 from fjfrackiewicz@gmail.com --- (In reply to Ker noa from comment #2)
It is Wine-Staging right down from the Ubuntu PPA as compiled by Sebastian Lackner. No additional patches are active.
Wine is set to: Windows 7, no dll overrides, staging tab has VAA backend enabled, EAX enabled and wine version is hidden from applications. Games run in full windowed mode and the window manager is allowed to control windows and decorate them. Res is 1920x1080 native , no virtual desktop. Audio is fixed to my headset. I also had to start the game with MESA_GL_VERSION_OVERRIDE=4.1COMPAT because the feature level support check is still a little off its game.
I created a clean 64-bit prefix with no overrides and Windows 7 mode.
I am still getting crashes regarding ID3D11UnorderedAccessView ( see this bug: https://bugs.winehq.org/show_bug.cgi?id=40863 and this one: https://bugs.winehq.org/show_bug.cgi?id=40588 )
I used all your settings and started the game with MESA_GL_VERSION_OVERRIDE=4.1COMP.
The Wine Staging version I have is from the official Arch repos: https://www.archlinux.org/packages/multilib/x86_64/wine-staging/