https://bugs.winehq.org/show_bug.cgi?id=38781
Bug ID: 38781 Summary: Time measurement in Wine Product: Wine Version: 1.7.41 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: emanuele.emalele@gmail.com Distribution: ---
If Wine uses the host OS clock() function some games may have incorrect timing and become unplayable (too quick).
Could Wine 'force' use of the C standard library clock() function? I suppose it could be a useful fix/enhancement for every piece of software executed by Wine.
Game where the problem arises: Dungeon Keeper FX.