https://bugs.winehq.org/show_bug.cgi?id=40925
--- Comment #17 from fjfrackiewicz@gmail.com --- (In reply to plata from comment #16)
What happens when you start with "-opengl4" in a 64bit Windows 7 prefix?
If I start The Flame in the Flood with "-opengl4" then I get an error message about a missing shader file GlobalShadaerCacheGLSL_430.bin.