http://bugs.winehq.org/show_bug.cgi?id=35993
Bug ID: 35993 Summary: Graphical Glitches in Agarest Generations of War Product: Wine Version: 1.7.16 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: hibbsncc1701@yahoo.com
In some menus, (anything but the inital main menu, save / load game menus, and world map), there are rapidly changing and rainbow colored polygons being made all over the game's window. They seem to change based on what is actually being rendered by the game and the user can influcnce them to a degree by changing the current selected menu item.
In addition there seems to be missing textures for some menu entries, although the menu entries can still be selected and used.
This happens in both wine-1.7.13 and wine-1.7.16.
Some hardware info: OS: Fedora 20 x86_64 GPU: Nvidia Geforce 9800 GTX+ Drivers: akmod-nvidia-331.49-2.fc20.x86_64 (From rpmfusion)
I did have to install some directshow filters (K-Lite Codec Pack 10.4.0) as the game attempts to play several mpeg 1 videos before the main menu, and will crash with an error message if it is unable to play them. Even with gstreamer installed properly it crashes, so the filters were necessary.
Attached are two examples of a broken menu, and what it's supposed to look like.