http://bugs.winehq.org/show_bug.cgi?id=31235
Bug #: 31235 Summary: League of Legends minimap corrupted Product: Wine Version: 1.5.8 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: mindalot@gmail.com Classification: Unclassified
While running League of Legends (either using a compiled, patched 1.5.8, or using PoL 1.5.5-league) the minimap is corrupted (it is there, but something else/blocky is being drawn over it.
I can workaround it in game, but turning vsync on/off multiple times until it clears. This must be done for each game, so can be a very annoying workaround.
No idea if this is graphics/driver/or wine related, so not sure what logs/ect would be most helpful.
I'm new to wine/linux - so any requests for data would be faster if the actual command lines to attempt to run are given.
running Intel I5-3570k listed graphics is VESA:CYPRESS - but it is GIGABYTE GV-R585D5-1GD-B Radeon HD 5850 (Cypress Pro) 1GB 256-bit GDDR5 os ubuntu 12.04 lts 32-bit (I might try 64 bit sometime after people stop talking about bugs/regression related to it)