https://bugs.winehq.org/show_bug.cgi?id=43277
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|matteo.mystral@gmail.com |
--- Comment #22 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Roderick Colenbrander from comment #20)
My bet is that the core reporting is making the game do pick incorrect pinning.
It's possible, but notice that we supposedly tried a hack to effectively disable SetThreadAffinity() and that made no difference.