https://bugs.winehq.org/show_bug.cgi?id=38760
Bug ID: 38760 Summary: Tropico 3 doesn't render water correctly when anti-aliasing enabled Product: Wine Version: 1.7.45 Hardware: x86 URL: http://www.gamershell.com/download_50826.shtml OS: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 51694 --> https://bugs.winehq.org/attachment.cgi?id=51694 screenshot - AA enabled
When in-game anti-aliasing is enabled sea water doesn't appear properly, it's missing and lots of small pixels are drawn instead of water. The same problem in Wine 1.4, 1.6 and 1.7.45 The problem is reproducible with the open source nouveau and the proprietary drivers (340.76) as well.
Terminal out shows a bunch of these lines: err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped. err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped. err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped. err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped
Fedora 22 nouveau 1.0.11 + mesa3D 10.5.7