https://bugs.winehq.org/show_bug.cgi?id=40513
--- Comment #5 from Henri Verbeet hverbeet@gmail.com --- (In reply to Fen from comment #4)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
Does it work any better if you don't disable GLSL?