http://bugs.winehq.org/show_bug.cgi?id=58264
--- Comment #9 from ToastyBug cemer99797@isorax.com --- Update for Wine-devel 10.12:
GPU-Z and System Shock are still affected in the same way as in Wine-devel 10.10, but now the last lines of the Terminal log for System Shocks reads:
-[MTLHeapDescriptorInternal validateWithDevice:]:327: failed assertion `Heap Descriptor Validation Placement heap type is not supported. ' 0588:err:msvcrt:_wassert (L"!status && "vkAllocateMemory"",L"/Users/gcenx/Documents/GitHub/wine-private/dlls/winevulkan/loader_thunks.c",93)
for GPU-Z the Terminal log has the same last lines as in Wine-devel 10.10
BigPEmu (Atari Jaguar emulator) in D3D12 mode is also affected (also since Wine-devel 10.7) with a crash immediately on startup (last lines of macOS Terminal log):
-[MTLHeapDescriptorInternal validateWithDevice:]:327: failed assertion `Heap Descriptor Validation Placement heap type is not supported. ' 052c:err:msvcrt:_wassert (L"!status && "vkAllocateMemory"",L"/Users/gcenx/Documents/GitHub/wine-private/dlls/winevulkan/loader_thunks.c",93) Assertion failed: !status && "vkAllocateMemory", file /Users/gcenx/Documents/GitHub/wine-private/dlls/winevulkan/loader_thunks.c, line 93
to run BigPEmu in D3D12 mode:
cd ~/Downloads/BigPEmu_v119 wine BigPEmu.exe * -localdata -logging -setcfgprop VideoPlugin BigPEmu_Video_D3D12
BigPEmu 1.19 for Windows x64 download: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v119.zip sha256: 75cdf28036075d8b696d1331e72b455f5a078d83a7b141b32282b9e29e8629f4