http://bugs.winehq.org/show_bug.cgi?id=22779
Summary: Graphics glitches in DirectX applications Product: Wine Version: 1.1.44 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: diafero@arcor.de
Created an attachment (id=28103) --> (http://bugs.winehq.org/attachment.cgi?id=28103) Portal with graphics glitchs (and this is still fairly good, it gets really bad when I get close to the portal flare effect)
Applications using DirectX produce more or less heavy graphics glitches on my system: Uru (http://appdb.winehq.org/objectManager.php?sClass=application&iId=4045, http://appdb.winehq.org/objectManager.php?sClass=application&iId=4264) runs mostly fine, but when I am in the same environment as other players, some vertices start to hop around the screen when viewing at them at certain angles. When I turn a bit, everything is fine again. Portal run through Steam shows a similar issue, especially when I am close to one of the portals it gets really bad and I can hardly recognise anything on screen. I will try to attach a screenshot. I don't have the Uru glitches on my main desktop system (NVidia GeForce 8500, binary drivers), so I assume it is somehow related to my laptop's graphics card: AMD/ATI Radeon HD 3200, binary drivers, Ubuntu 10.04 64bit. I compiled wine myself. It does not matter whether desktop effects are enabled or disabled.