http://bugs.winehq.org/show_bug.cgi?id=19231
--- Comment #10 from Alexey Loukianov mooroon2@mail.ru 2012-05-27 13:52:11 CDT --- Created attachment 40304 --> http://bugs.winehq.org/attachment.cgi?id=40304 WINEDEBUG="-all,err+all,fixme+all,fixme-ntdll,fixme-class,fixme-msg,+d3dx,+tid,+loaddll,+fps"
Downloaded Trine Demo and retested it with Wine 1.5.5.
First of all, if this bug is to be treated as it's subject line states - it should be closed fixed and a new bug report should be created instead about game failing to render anything.
Trine Demo behaves pretty much the same as full Trine version from Steam - it starts up correctly with native d3dx9_36.dll but produces no visible output on screen except videos that are being rendered using native WMP dlls. I had captured logs for both demo and full versions, archive with them is attached to this comment.
Actually there are no suspicious lines in log besides non-implemented d3dx text output routines, so it is yet to be discovered what is the required functionality that currently missing in builtin d3dx9 implementation which prevents Trine from outputting anything on screen.