http://bugs.winehq.org/show_bug.cgi?id=9775
Matteo Modesti mattemod@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mattemod@gmail.com
--- Comment #32 from Matteo Modesti mattemod@gmail.com 2008-07-07 04:52:44 --- I tried to manually modify 'dlls/d3d8/device.c' and then ran Morrowind: - it now displays the character in Inventory window (even if upside-down) - the local and global maps now works correctly, they're not black anymore :) (and they're not upside-down) - for me, it seems the game runs a little bit faster - it doesn't print anymore lots and lots of these FIXMEs on the shell: fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x5f65c20) Operation not supported for scratch textures fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2745
Two words: great work! ;)