https://bugs.winehq.org/show_bug.cgi?id=43748
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Dead or Alive Last Round |Dead or Alive Last Round |ntdll crash on Wine newer |crashes on Wine newer than |than 1.8.7 under Linux, but |1.8.7 under Linux, but not |not in OS X |in OS X
--- Comment #7 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Tod Jackson from comment #6)
Well, after further reading I think this is a duplicate of bug 25362 (OpenGL extension string truncation/overflow), and the 'offending' commit added more available extensions. Also, it works on OS X because their OpenGL version has fewer extensions.
No, that only makes sense for some old OpenGL games while this is a d3d9 game.
I can't reproduce the issue here, can you please attach a +tid,d3d9,d3d,d3d_shader log?