https://bugs.winehq.org/show_bug.cgi?id=52695
--- Comment #16 from enni enni@telsh.de --- Created attachment 72128 --> https://bugs.winehq.org/attachment.cgi?id=72128 Memory usage graph
As the game crashes even when used with CrossOver, I thought that "__clean_cache" might be relevant and recorded some ps output to put it into a graph.
At least that shows that the mem usage is not constantly rising only.