https://bugs.winehq.org/show_bug.cgi?id=39166
--- Comment #6 from Gero gero45@mr-gero.de --- (In reply to Gero from comment #5)
For those who want to try a possible workaround: Try to stream the audio via pulseaudio: https://wiki.archlinux.org/index.php/PulseAudio/Examples#PulseAudio_over_net...
You have to install "pulseaudio" on both the client and the server. Then you can use the Client as the pulseaudio-Server and the Host connects to it.
For Windows Clients: It is possible to install "pulseaudio" inside Cygwin http://cygwin.com/. Cygwin lets you run specific linux applications under windows.
Sadly my network is too slow, so there was choppy sound when i used steam streaming at the same time (even though it ran smootly when running alone).
You should maybe have a direct network connection with 100 mbit/sec or at least more than 10 mbit/sec.