http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game Product: Wine Version: 1.3.22 Platform: x86 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories, but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965: [AudioOptions] UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried: [XAudio2.XAudio2Device] MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no difference.