https://bugs.winehq.org/show_bug.cgi?id=40863
--- Comment #15 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Rogutės from comment #14)
Created attachment 55041 [details] Fallout 4 with WINEDEBUG=+d3d,+d3d11,+dxgi,+fixme
warn:d3d:resource_init Format WINED3DFMT_R16_TYPELESS cannot be used for depth/stencil buffers.
This should be fixed in the current version from Git.
http://source.winehq.org/git/wine.git/commitdiff/c7fdde8e83640c43746fd363c1f...