https://bugs.winehq.org/show_bug.cgi?id=39402
--- Comment #57 from Zebediah Figura z.figura12@gmail.com --- (In reply to C0rn3j from comment #56)
Am playing Skyrim SE with wine-staging-git (3.16, compiled sometime around sept 23) with ffmpeg 4.
So far the game didn't crash, but the audio is weird Sounds pop in and out depending on your distance from the source. I think the way the patch works does not discern audio distance, so what was supposed to be very silent or nearly inaudible sounds as it's right next to you.
My game is modded but I believe it happened before I touched mods too, is someone experiencing same weird audio quirks?
This is bug 45311.