https://bugs.winehq.org/show_bug.cgi?id=46933
Bug ID: 46933 Summary: Alan Wake: Not Volumetric Lighting Product: Wine Version: 4.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: david.gamiz@gmail.com Distribution: ---
The support of DX9 for this game is awesome. Maybe whit Crysis one them more exigent.
The performance bottleneck is important, but is acceptable performance between 20/40FPS.
But for me, the minimum is we can enjoy the game whit the minimum features for it is designed. And Volumetric Light shaft is feature in this game in a lot of circumstances. The most import the lantern, or lamps...
How can help to devs whit a specific report of the game to find the problem and can find possible fix?
Is a wine issue or driver issue??
Thanks devs and community!
Best regards,
My Hardware: AMD Phenom(tm) II X6 1055T Processor × 6 8GB RAM DDR3-1333 SSD Sata3 KINGSTON 120Gb / Seagate Sata3 HDD 1TB Nvidia GeForce GTX 1060 OC 3072MB VRAM DDR5 Ubuntu 16.04 LTS (Last updated) / Unity 7 Driver Nvidia: 415.27 official graphics ppa Gamepad Xbox360 Wired USB Steam Gamepad