https://bugs.winehq.org/show_bug.cgi?id=52849
Parker parker.l.reed@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|NEEDINFO |CLOSED
--- Comment #5 from Parker parker.l.reed@gmail.com --- After further investigation, a newer Projector version successfully creates the OpenGL context.
And against my points: CPU usage was tied to uncapped FPS. So after the context got created, I am now able to limit the FPS and save some CPU cycles. 120% vs 200 capped to monitor's 75Hz.