http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #4 from Marcel Schmedes sm@kleinreich.de 2007-09-04 05:33:10 --- (In reply to comment #3)
Ah, I think I know what's wrong in there. This patch adds a line "glTexCoord4f(0, 0, 0, 1);" to drawprim.c, can you try to remove it? Otherwise I think this problem has been fixed already in a later patch.
Also with this Line removed, bug is still there, just updated to newest git - I'll test if this problem is fixed there.