http://bugs.winehq.org/show_bug.cgi?id=14200
Kevin Meyer billy65bob@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |billy65bob@gmail.com
--- Comment #19 from Kevin Meyer billy65bob@gmail.com 2009-07-22 05:48:02 --- this issue still exists within 1.1.26 if anyone needs any confirmations
I think this issue is more specific to the gdi implementation (or perhaps even the DirectDraw stuff)
it's worth noting that the crashes disappear if the following key is set HKEY_CURRNET_USER\Software\Wine\Direct3D\DirectDrawRenderer opengl unset or as gdi (which is the default) the crashes exist and happen somewhere between 15 minutes to an hour... unfortunately the use of using opengl in the Direct Draw interface has it's own quirks, mainly in the form of visible lines across the screen which aren't updated, and some corruption left behind by the cursor the strange thing is the corruption appears to be a single row of pixels... but that's another issue