http://bugs.winehq.org/show_bug.cgi?id=14038
--- Comment #50 from Vitaliy Margolen vitaliy@kievinfo.com 2008-07-24 10:17:45 --- With current git and ORM=fbo everything is working for me. Everything at the maximum except anti-aliasing = off.
This is with demo not the full game. Can you confirm you are testing this with demo?
Henri's patch has no affect for me except removal of these messages:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glReadBuffer @ ../../../wine.git/dlls/wined3d/surface.c / 920